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1. Primae WTF useless - in EVE General Discussion [original thread]
Pretty sure that it is basically a pretty ship for folks to give a spin while docked and switching between planets...weeeeeeeeeeeeeeee! Have to agree with some of the other folks that say that it was a great model wasted on a crap ship.
- by Deryk Blacke - at 2010.06.29 20:12:00
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2. Downtime!!!! - in EVE General Discussion [original thread]
Originally by: shadowwraithe People please explain. I'm talking about the fact that this week along, Ive lost around 49 - 50 hrs game time due to DT! I mean if you went to the movies, payed your money and then they were like, sorry, you...
- by Deryk Blacke - at 2010.06.26 11:58:00
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3. Downtime!!!! - in EVE General Discussion [original thread]
Originally by: shadowwraithe The point your all missing is the fact that when they moved the servers I was locked out for 48 bloody hours! Now 2 days later, I'm locked out again. Do you really think that is fair when we actually PAY TO P...
- by Deryk Blacke - at 2010.06.26 11:40:00
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4. Downtime!!!! - in EVE General Discussion [original thread]
Edited by: Deryk Blacke on 26/06/2010 11:33:09 BST is not GMT. edit: Though, I suppose at this point, some of us might agree that CCP is at fault. If they really cared about their customers, they would have somebody from the company go to the...
- by Deryk Blacke - at 2010.06.26 11:31:00
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5. Why all the rage?? - in EVE General Discussion [original thread]
Originally by: Flossing Its true they are going to get rid of the learning system and instead introduce a level system, the max level will be 70 and you have to kill 1million wild boars to increase each level. You need to make sure tha...
- by Deryk Blacke - at 2010.06.25 11:43:00
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6. would be great to buy skillpoinst - in EVE General Discussion [original thread]
Instead of spending that money to buy skillpoints for your character in the game, I think we could agree that you should spend some of that money on skillpoints for yourself, eh?
- by Deryk Blacke - at 2010.06.25 11:29:00
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7. DVI v VGA and resolution. - in EVE General Discussion [original thread]
I saw some older threads that did not answer the question (they were basically flame wars) and because of their age, there was no way to ask in an existing thread. It was in regards to issues with the font size in the UI (not chat, but the UI). ...
- by Deryk Blacke - at 2010.01.12 01:26:00
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8. Balancing - ECM Drones - Discussion thread - in Player Features and Ideas Discussion [original thread]
I have this in my bio (have to add again each time it gets truncated): Quote: BECAUSE OF FALCON... ECM With All V Skills Base Single T2 Racial Module: (Targeting, Optimal, Falloff, Strength, Chance to Jam Self as Example up to Optimal) G...
- by Deryk Blacke - at 2009.06.18 22:59:00
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9. Salvage stealing vs. loot stealing. - in Player Features and Ideas Discussion [original thread]
Originally by: Freya Marada Originally by: Deryk Blacke It is just one of those little pet peeves, I guess - things should be consistent or there is a bug one way or the other. Either they should not flag ownership or people shou...
- by Deryk Blacke - at 2009.06.18 22:43:00
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10. Salvage stealing vs. loot stealing. - in Player Features and Ideas Discussion [original thread]
Originally by: Blastrodamus i understand that the eve universe is harsh, and people want to change that. i argue against all that because the harshness is what draws me and lots of other people to this game. It is not about wanting to ...
- by Deryk Blacke - at 2009.06.18 22:23:00
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11. Salvage stealing vs. loot stealing. - in Player Features and Ideas Discussion [original thread]
Originally by: Bibbleibble Point Number 4 You can prevent ninja Salvagers from invading your mission by moving from missioning hubs to more quiet systems. I have on my main a nice L4q18 agent in a system with about 20 people in local MAX....
- by Deryk Blacke - at 2009.06.18 21:57:00
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12. Salvage stealing vs. loot stealing. - in Player Features and Ideas Discussion [original thread]
Originally by: Bibbleibble Point Number 3 Originally by: GM Faolchu Salvaging other peoples wrecks.... This is an intended game mechanic and is in no way an exploit. People salvaging your missions npcs or the player you just blew...
- by Deryk Blacke - at 2009.06.18 21:56:00
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13. Salvage stealing vs. loot stealing. - in Player Features and Ideas Discussion [original thread]
Originally by: Bibbleibble Point number 1 Mission ships don't do so well against PVP fit ships. That is just a fact. How many mission fits contain a warp scrambler/disruptor? How many mission fits use very specific hardeners? About all of...
- by Deryk Blacke - at 2009.06.18 21:55:00
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14. Salvage stealing vs. loot stealing. - in Player Features and Ideas Discussion [original thread]
Originally by: Bibbleibble Point Number 2 Salvage ninjas spend quite a lot of time training to learn how to probe down missioning ships. This means real game time of actually finding you, and training time. It is not fair, however you may...
- by Deryk Blacke - at 2009.06.18 21:55:00
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15. Salvage stealing vs. loot stealing. - in Player Features and Ideas Discussion [original thread]
Originally by: Kahega Amielden Per CCP Mitnal: Originally by: CCP Mitnal "Our policy on this is extremely clear... Salvaging is a mini-profession within EVE and does not constitute stealing." Yes, there policies are often...
- by Deryk Blacke - at 2009.06.18 21:30:00
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16. Salvage stealing vs. loot stealing. - in Player Features and Ideas Discussion [original thread]
Why the space garbage argument against it being stealing is fail... ...if it was not worth anything, why do people do it? Everything about the wreck BUT salvaging shows ownership. Deal with it folks, and stop crying about the fact that you are ...
- by Deryk Blacke - at 2009.06.18 20:37:00
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17. Salvage stealing vs. loot stealing. - in Player Features and Ideas Discussion [original thread]
The useless s****will always cry in this situation. The useless s****being the salvage thieves. Yes, they are thieves. Look at the wreck. It has ownership. Until CCP changes that, then they are salvage thieves. Until CCP changes that, the mechanic...
- by Deryk Blacke - at 2009.06.18 20:16:00
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18. you know all those empty slots you have? ive got a use for them! - in Player Features and Ideas Discussion [original thread]
Hrmmm, yeah - according to EveMon - there are very few 0/1, 1/0, 0/0, etc items. How many empty slots do you end up with though? Normally, the one that always throws me is the high. Take a Drake for example. The ship model shows eight launcher b...
- by Deryk Blacke - at 2009.06.10 02:33:00
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19. you know all those empty slots you have? ive got a use for them! - in Player Features and Ideas Discussion [original thread]
Was more a case of where the heat would go, etc... Still, though it would not be 0/0 - a heat sink sort of thing along the lines of a cap booster would be nifty, eh?
- by Deryk Blacke - at 2009.06.10 01:45:00
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20. you know all those empty slots you have? ive got a use for them! - in Player Features and Ideas Discussion [original thread]
How would the slag dissipate heat after slagged?
- by Deryk Blacke - at 2009.06.10 01:32:00
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